While the U.S. currently leads the esports industry in revenue, China and South Korea are not far behind. According to Newzoo’s 2019 Global Esports Market Report, the Asian Pacific (APAC) region will account for 57% of all esports enthusiasts in 2019, with China, in particular, to overtake Europe as the second largest region, with $210.3M USD in revenue.
Gen.G Esports
“If you look at the sponsorship dollars and the media value, the business side seems to point to the West,” said Hur. “But if you look at the long-term view of what’s going to make a successful esports team, it’s really being able to have an advantage in fielding competitive talent.
Arnold Hur, Gen.G Esports: “Finding talent that is bilingual, that is interested in this expansion, is extremely difficult.”
“If today soccer was on a level playing field, and everything was just as global as it is today, you probably want to start your soccer team in Brazil, knowing that all the eyeballs and everything will be allocated based on where the talent is.”
It’s worth remembering that not all esports have star players in Asia. Counter-Strike
There are also small, exploratory missions to be found across the lower leagues of Korean esports. In the League of Legends Challengers Korea, tier-two organization bbq Olivers became the first to add western players to its otherwise native line-up. Most recently, the Korean King Pro League (KRKPL)—a spinoff competition for Chinese mobile game Honor of Kings—expanded its list of franchises with one team from Europe and another from North America.
As more Western media outfits seek opportunity in East Asia, there has also been an uptick in esports stars raising their voice on western social media. On the day the T1 Entertainment & Sports was announced, Lee “Faker” Sang-hyeok, one of the most accomplished LoL players of all time, opened an English Twitter account. A week later, so did Chinese esports icon Jian “Uzi” Zi-Hao—who, if you remember, caught international attention after being featured in a Nike campaign for Lebron James’ Shut Up and Dribble documentary.
Hello, this is my new official Twitter page. I joined so I can talk to our amazing fans that cheer us on around the world! I’m very excited for the future of my team @sktelecom_t1
We will continue to work hard to win and make the fans proud. I hope you will keep supporting us!
— T1 Faker (@faker) February 25, 2019
Since its launch, Gen.G has produced content around its players that featured both Korean and English subtitles, which Hur said has been a consistent challenge. “This business is really simple. It’s about talent,” he said. “Finding talent that is bilingual, that is interested in this expansion, is extremely difficult. There are times that we fail; translations are a little off, cultural messages are a little off. We really struggle with it quite a bit, but I always say every struggle is an opportunity…if we figure it out, that’s an amazing moat for the business.”
Tucker Roberts, Comcast Spectacor: “There’s a tonne of SKT T1 fans in China that we would like to do a better job of serving with the content.”
Tucker Roberts, the president of Spectatcor Gaming and the Philadelphia Fusion, will join the next episode of the TEO Podcast on March 21, alongside Chief Business Officer Joe Marsh. During that discussion, Roberts said that South Korea was a way to reach an underserved part of the market, rather than repeat the standard team brand model that’s taken hold in North America and Europe.
“We’re all really excited about taking what was a marketing department within the [SKT] sports group, and building it into a standalone entity, where we have a lot more support, a lot more professionalism,” said Roberts. “Focusing on growing their brand, growing our brand…just like we’ve done with the Fusion, we want to really blow this up a lot more than what it’s been in the last couple of years.”
The same language and cultural barriers between East and West can also be found between the APAC nations themselves, something which ties into T1’s longterm strategy. “There’s a tonne of SKT T1 fans in China that we would like to do a better job of serving with the content,” said Roberts. “Just localizing it in a native language is massive.”
The TEO Podcast is available on both iTunes and Spotify.