Video game

From kazoos to trash cans, how animal sounds are made in videogames – PC Gamer


“A creature sound can come from anywhere, really,” says ArenaNet senior sound designer Joseph Clark. As game worlds grow in size and density, so do the number and variety of animals and monsters within them. We don’t tend to stop and think about where the sounds for those animals come from, but their origins are even more varied. Sure, sometimes a digital bear is actually a bear, but sometimes a monster is also, secretly, a trash can.

“Friction is one of our best friends for sound design,” Clark says. One of Clark’s go-tos, when he’s looking for a particularly hair-raising sound, is a rubber band scraped along a djembe drum. It makes a horrible screeching noise. On one particular occasion, one of his co-workers was dragging a trash can from their office to the hall and noticed that it made a “great purring, guttural sound.”

Minecraft’s animals were originally voiced by a kazoo, of all things





READ SOURCE

Leave a Reply

This website uses cookies. By continuing to use this site, you accept our use of cookies.