Bethesda‘s upcoming Indiana Jones game was first pitched to George Lucas over a decade ago.
“I think I originally pitched [to George] Lucas in 2009 and I’ve been trying to find a way to make that [since],” Howard explained.
“And I think the work MachineGames have done, they’re just phenomenal developers and storytellers. And when I started talking to them about it, it was a good fit. And we got to the opportunity to talk to Lucas and Disney about it and they were super excited.
“I really like Indiana Jones but never thought I’d have the opportunity to make a game. And you’ll hear about more of that in the future. But the team at MachineGames are the best team in the world to pull this game off and they’re doing a phenomenal job.”
Bethesda first announced in January that it’s working on a new Indiana Jones game with development being handled by MachineGames, the studio responsible for the 2014 Wolfenstein reboot and its subsequent sequels and spin-offs.
Executive produced by Elder Scrolls and Fallout director Howard, the Indiana Jones game will tell a wholly original, standalone tale set at the height of the career of the famed adventurer, Bethesda said at the time. “It’ll be some time before we have more to reveal, but we’re very excited to share today’s news,” the company added.