“Building these games is a process and things can change.”

Testing for The Master Chief Collection’s Halo 2, Halo 2 Anniversary – a remaster of Halo 2 – Halo: Reach’s Forge and Theater for PC is scheduled to kick off later this month.

“We’re currently planning for our next flight to include content for Halo 2, Halo 2 Anniversary, Halo: Reach’s Forge & Theater for PC, and potentially some Halo: Reach audio fixes. These fixes are still in progress, so currently they may or may not come in for our next series of flights,” 343 industries’ Tyler Davis wrote.

“As a reminder, flighting is a way for us to get early access builds out to our Halo Insiders before they reach the public. Often things are rough around the edges and truly represent a work-in-progress. Building these games is a process and things can change. All of the content listed above may change and so may the timing, but if all goes well, we are targeting our next public flight for the end of March. If we remember back to earlier this year, we aimed to start flighting in January, but it ended up rolling into February when those kicked off.

“Please be patient as we want to get these out as quickly as possible, but in development: things happen.”

“Ultimately, it’s important to look at this port in a balanced fashion, as clearly it has its good points and its bad points,” Digital Foundry said when it examined the PC port of Halo Combat Evolved against its Xbox One sibling.

“There’s no doubt that we are looking at the most playable version of Halo available with excellent performance and a laudable implementation of cooperative play – something that the PC version has never had and something that is core to Halo’s DNA. As an experience, it’s still brilliant, it’s still undeniably Halo and I love it but as an exercise in preserving one of the greatest games of all time for the generations to come, I hope to see further efforts poured into this conversion. For a game this important, it needs to be everything it can be.”





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