While many people think of rats as pests, the rodents are actually highly intelligent animals.
Now, one rat-owner has demonstrated just how ‘incredibly smart’ his pets are, having trained them to play video games.
Viktor Toth, 30, conducted the experiment to prove that rats are great decision makers and can be just as smart as humans whilst playing the shooting game, Doom.
The rodents, Carmack, Romero, and Tom, who are named after the video game’s creators, were able to independently navigate themselves through a series of mazes, open doors and even shoot monsters.
A rat-owner has demonstarted just how ‘incredibly smart’ his pets are, having trained them to play video games
Viktor Toth, 30, conducted the experiment to prove that rats are great decision makers and can be just as smart as humans whilst playing the shooting game, Doom
The neuroscientist from Budapest, Hungary, built the virtual reality (VR) set-up to test just how smart rats are.
He said: ‘I built a VR setup for rodents from scratch and trained three rats in an automated fashion.
‘On average, rats are incredibly smart and you can teach them complex tasks.
‘They have an exceptionally good memory and a special understanding when it comes to high level thinking and decision making.
‘Rats can be taught very complex tasks and I wanted to teach them to move in the right direction of the game without me interfering.’
‘To train them, the rats got rewarded with sugary water when they turned in the right direction.
‘I put them on a moving ball which allowed them to play the game in first-person character – it took a lot of effort to teach them how to run on this but we got there in the end.’
Initially, the rats only played games featuring straight corridors and simple turns.
However, as they started to get the hang of it, Mr Toth introduced more complicated routes with dead ends and random turns.
‘I would take them off the ball if they got stressed and play with them,’ he explained.
To train them, the rats were rewarded with sugary water when they turned in the right direction. By rewarding the rodents, Toth eventually taught the rats how to navigate through the games levels and attack approaching monsters
Mr Toth placed the rats on a moving ball, allowing them to play Doom in first-person character
‘By the end of the experiment, they ended up being my pet rats and I would spend at least an hour with each a day.’
Teaching the rats to shoot proved to be more complex.
Mr Toth initially planned to teach the rats to bite a tube in front of their nose to control the game’s shotgun, but found this was ineffective.
Instead, he opted for a rearing motion, which required greater intent on the rats’ part.
By rewarding the rodents with their favourite tasty treats such as grapes and bananas, Viktor eventually taught the rats how to navigate through the game’s levels and attack approaching monsters.
He said: ‘It works well when the rat has to be inside the character from a first person perspective.
‘By the end of the experiment, they ended up being my pet rats and I would spent at least an hour with each a day,’ Mr Toth said
‘Rats can be taught very complex tasks and I wanted to teach them to move in the right direction of the game without me interfering,’ Mr Toth explained
‘They can do most actions in that game but it would be interesting to teach them to know how to change the weapons and why they would need to for different situations.
‘At the moment, I’m not sure at what point they’d get overwhelmed or are enjoying just the rewards or doing the actions.
‘They know what they’re doing – if I change the environment randomly, the rat understands and will adapt to the new environment its in.
‘They are very curious beings and keen to discover what’s going on.
‘If the task is complicated enough, the rats starts to enjoy it – at least that’s my own hypothesis.’