PS4 gamers are seeing the end of an era as the PS Vita is retired in 2019 by PlayStation.
This started with the announcement that Sony would not be replacing the handheld with a successor device.
This confirmed more on the company’s next-gen plans, as well as what features might be coming to the PlayStation 5.
At this point, it seems likely that the PS5 will be paired with the PSVR as its main accessory, with crossplay falling to the wayside.
So with a PS Vita 2 out of the picture, it seems Sony isn’t looking to replicate Nintendo’s Switch success.
Sony has now moved to the second part of phasing out PS Vita support, this time by ending production of the console in Japan.
The first was to end the free games made available through the PlayStation Plus subscription service.
A new message posted on the official Sony PS Vita site in Japan reveals the second phase.
According to the post, new shipments for the Sony flagship handheld device has now ended.
And based on previous reports from Sony PlayStation, it seems pretty likely that the PS Vita production will have ended by the start of the next fiscal year.
That would give the PS Vita until April 2019, after which, Sony will have officially finished their support of the device.
And while most games have now switched to other devices, there are still a few heading to the Vita this year.
Gamers in Japan will continue to see new releases over the coming months, albeit, in a limited form.
It has already been confirmed that titles such as The Lost Child, Penny Punching Princess, and The Longest Five Minutes will be available to buy in March.
After this, PS Vita games will be reduced to niche releases, likely ending in 2019.
While crossplay doesn’t look to be part of the PS5 feature list, something else could be taking its place.
Fans believe they have found another patent filed by Sony PlayStation that supports the theory that backwards compatibility will be confirmed.
Earlier this month saw a new patent discovered that was registered under Mark Cerny’s name, a key member of the PlayStation 4 development team.
This has been followed by a second that directly references backwards compatibility (via GearNuke).
The title of the newly found patent reads: “Simulation of legacy bus operation for backward compatibility” and looks to emulate the communications of legacy systems.
According to an excerpt from the new patent posted online: “In order to deal with a problem caused by a bus operation difference when executing a legacy application with a new device, a new device emulates the bus operation of the legacy device and executes the legacy application You can adjust the bus performance when you do.
It should be noted that no “legacy” system was named as part of the patent, meaning we don’t know what this will be used for.
Fans are hoping that PlayStation 4 game support will be included with the new console, or perhaps something much older.
It should also be noted that patents such as these get filed by companies all the time and are not always used.
But if Backwards Compatibility support were confirmed for the PS5, it would no doubt prove very popular with PS4 gamers.