Gaming

Plague Inc. planning new save the world mode, donates £213,000 to fight coronavirus


Plague Inc. – ripped from the headlines (pic: Ndemic Creations)

The most infamous video game of the current crisis has switched from being about destroying the world with a virus to saving it.

When Plague Inc. first came out in 2012 the concept of helping to spread and mutate a virus in order to wipe out the human race seemed a bit macabre, but since it was a good game nobody minded and it went on to be a major success – with additional consoles versions coming out as recently as last year on the Switch.

But the game’s biggest surge in players has been in the last few months, as the coronavirus pandemic has gripped the world. In fact, Plague Inc. became so popular it ended up being banned in China for having unexplained ‘illegal content’.

We’ve already recommended the game as something fun to play during self-isolation, but that kind of depends on your sense of humour – but if you are put off then there is an alternative coming.

Ndemic are helping to battle the real virus (pic: WHO)

Developer Ndemic Creations, who are from Bristol, have announced that they’re creating a new mode where you’re trying to save the world, not destroy it.

There’s no release date yet for the mode, but it will be a free update and creator James Vaughan had this to say about it on the Ndemic blog:

‘Players will have to balance managing disease progression and boosting healthcare systems as well as controlling real-world actions such as triaging, quarantining, social distancing and closing of public services.

‘We are developing this game mode with the help of experts from the World Health Organisation, the Global Outbreak Alert and Response Network and more.’

Ndemic are also donating a quarter of a million dollars (£213,000) to two charities, in order to help fight the real coronavirus pandemic.

‘Eight years ago, I never imagined the real world would come to resemble a game of Plague Inc. or that so many players would be using Plague Inc. to help them get through an actual pandemic,’ said creator James Vaughan.

‘We are proud to be able to help support the vital work of the WHO and CEPI as they work towards finding a vaccine for COVID-19.’

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