Revealed at E3 last year, Tripwire Interactive’s Maneater is one of my most anticipated games of 2019, for the simple reason that it allows you to play as a hungry killer shark. Taking cues from Majesco’s 2006 game Jaws Unleashed, you swim around in an open world environment where almost everyone and everything can be your next meal.
We’ve learned this week that the PC version will support NVIDIA Ansel, a revolutionary way to capture in-game screenshots. With Ansel, players can compose high quality screenshots, from any position, adjust them with post-process filters, capture HDR images in high-fidelity formats, and share them in 360 degrees with mobile phone, PC, or VR headset.
To celebrate this announcement, Tripwire Interactive is sharing some brand-new screenshots from the pre-alpha build of Maneater currently in development for release on PC.
Tripwire has partnered with Epic Games to release Maneater exclusively in the Epic Games Store in 2019. It’ll then hit other PC platforms 12 months later.
Set in the unforgiving waters of the southern US Gulf Coast, Maneater finds players fighting to survive in rivers and streams as well as the open ocean, with danger lurking at every depth.
Your only tools are your wits, jaws, and an uncanny ability to evolve as you feed. Anything and everything is on the menu… kill or be killed. In this tale of revenge, players can take on the role of an ever-evolving shark and terrorize the coastal waterways, tearing swimmers and divers limb from limb, giving the humans a reason to fear what lies below. Immersed in a living, breathing world full of threats and rewards, players will have a vast world to explore sunken wrecks, lurk in swamps, or cruise the open ocean looking for their next unsuspecting meal.
As your shark evolves, you’ll be able to customize your maneater to fit YOUR play style.