Video game

Global Video Games Industry Report 2019: Strategies, Trends & Opportunities 2018-2019 – Global eSports Industry is Growing at the Rate of 30% YoY – ResearchAndMarkets.com – Associated Press


DUBLIN–(BUSINESS WIRE)–Apr 3, 2019–The “Global Video Games Industry: Strategies, Trends & Opportunities” report has been added to ResearchAndMarkets.com’s offering.

The size of the global video gaming industry was US$ 96 billion in 2018. Global eSports industry is growing at the rate of 30% YoY & is predicted to be a billion-dollar industry by 2019.

The demand for gaming has expanded with the widespread availability of low-cost internet access, penetration of mobile devices along with the growing popularity of streaming games. In addition, the demand for games content to power immersive experiences such as Augmented Reality and Virtual Reality is growing exponentially.

The rapid advancement of technology has made video games available to the masses, and this industry has become one of the fastest growing segments in the global media and entertainment market. We are increasingly seeing more of the global video games production taking place in a globally distributed mode. Production work is becoming global with tax incentives, regional low labor costs and lower computing costs, which put pressure on companies to reduce costs and set up facilities in tax-advantaged or low-cost regions. This is a model which is increasingly being tapped by content producers.

STRATEGIES, TRENDS, OPPORTUNITIES, GROWTH FACTORS

Streaming games are the fastest growing segment distribution channel for games and are witnessing double digit growth and the same is expected to continue for the next few years. This growth is attributed to the exponential growth in the number of online video viewers throughout the world. Cloud computing is playing a key role in character rendering and modeling processes as the cloud-based rendering of content is more effective and efficient as it reduces the time and cost compared to traditional rendering.

Cloud Gaming services which are growing at an exponential pace would need the right pricing model to both drive adoption and generate sufficient returns for platforms and publishers. The availability of low-cost micropayment systems is allowing users to pay for access or download small quantities of digital content and is the key for online games market to grow. Artificial Intelligence and Machine Learning based techniques are being used for in-game analytics, customer acquisition, retention, cross sell, churn, classify player behavior etc.

Popular eSports tournaments have rich spectator interactions and immersive fan experiences for in-person and online viewers. Micro- segmentation of fans is emerging as eSports leagues and tournament are consolidating various genres, platforms and viewing experiences by careful customer segmentation, targeting and positioning. China has become a leader in eSports and several tournaments are organized throughout the year with millions participating in both online and offline modes.

Key Topics Covered:

Global Video Games Industry

Key Trends in the Global Video Games Industry

  • VIDEO GAMES INDUSTRY STRUCTURE
  • CHANGING VIDEO GAME BUSINESS MODELS
  • ONLINE VIDEO GAMING BUSINESS MODELS
  • VIDEO GAMES INDUSTRY VALUE CHAIN
  • MOBILE GAMES INDUSTRY VALUE CHAIN

Key Opportunities & Strategies for the Global Video Games Industry

  • GAMES INDUSTRY COMPETENCIES & SKILLS

Artificial Intelligence & Big Data Analytics driven Hyper-Personalisation for

Video Games

  • MACHINE LEARNING FOR IN-GAME ANALYTICS, USER ACQUISITION & RETENTION

Video Games Market Segments

  • MOBILE VIDEO GAMES SEGMENTS & GENRES

Global Video Games Market Size & Opportunity

  • CROSS OVER BETWEEN GAMES AND MOVIES

Gaming Software market

Industry Overview

  • GAMING AND 3D ANIMATION SOFTWARE MARKET SEGMENTS
  • FREE ANIMATION SOFTWARES
  • PLUG-INS TO PRODUCTS

Analysis of key players in 3D Animation & VFX Software Market

Analysis of key Games and Animation Softwares

3D Animation market size

3D Animation market segments

Managing a Gaming Studio

Guidelines for a Games Studio Structure

Formulating the long-term Strategy

Games Outsourcing

Offshore Games Production

  • BUSINESS AND REVENUE MODELS

Drivers

Global eSports Industry

Key Trends in the Global eSports Industry

  • ESPORTS INDUSTRY STRUCTURE
  • ESPORTS BUSINESS MODELS
  • ESPORTS INDUSTRY VALUE CHAIN

Key Opportunities & Strategies for eSports Industry

Key eSports industry forecasts

Global eSports Market Size & Opportunity

Regional Coverage

Video Games Industry in the USA

Germany Video Games Industry

UK Video Games Industry

Italy Video Games Industry

France Video Games Industry

Spain Video Games Industry

Russia Video Games Industry

Canada Video Games Industry

Australia Video Games Industry

India Video Games Industry

China Video Games Industry

South Korea Video Games Industry

Singapore Video Games Industry

Mexico Video Games Industry

South Africa Video Games Industry

Brazil Video Games Industry

Argentina Video Games Industry

For more information about this report visit https://www.researchandmarkets.com/research/xx9gnp/global_video?w=4

View source version on businesswire.com:https://www.businesswire.com/news/home/20190403005349/en/

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Related Topics:Video
Games and Consoles

KEYWORD:

INDUSTRY KEYWORD: ENTERTAINMENT ELECTRONIC GAMES

SOURCE: Research and Markets

Copyright Business Wire 2019.

PUB: 04/03/2019 05:25 AM/DISC: 04/03/2019 05:25 AM

http://www.businesswire.com/news/home/20190403005349/en



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