Video game writer James Sigfield took to Twitter to divulge information about recent never-made Superman video games that were in development… but ultimately cancelled.
While rumors have been circulating for some years now about a Superman game being developed by Rocksteady, the video maker has denied those rumors, with speculation that yet another Batman video game will soon be announced.
Sigield revealed that Warner Bros. Interactive Entertainment has been trying to develop an “open world” Superman game since 2013, posting images of tentative designs along with some details.
A game tentatively titled “Superman: Unbound” is said to have been in the works, based on the comic book story (and animated movie) of the same name.
Unfortunately, it looks like Superman fans will have to remain patient a while longer for a Superman video game to be announced.
WB has been actively trying to develop an open world Superman game since ~2013. A thread… pic.twitter.com/UMYHDGamiL
— James Sigfield (@Jsig212James) November 10, 2019
The game, tentatively titled Superman: Unbound, was set to follow the path of the comic series/animated movie… pic.twitter.com/TDmdXuEOru
— James Sigfield (@Jsig212James) November 10, 2019
One game pitched in 2013 was to be an open world Superman game in the vein of Spider-Man PS4. It would feature a massive Metropolis and feature various villains from the DC pantheon… pic.twitter.com/p3vTRP9M2O
— James Sigfield (@Jsig212James) November 10, 2019
The second game was a pitch from 2014. I think most remember this image… pic.twitter.com/Gc3wAfzkC3
— James Sigfield (@Jsig212James) November 10, 2019
The game was supposed to be less “open world” so as to limit Superman’s vast array of abilities. This game was to feature foes such as Brainiac, Doomsday, and tons of other mind controlled villains. pic.twitter.com/QBt1r2BGSs
— James Sigfield (@Jsig212James) November 10, 2019
The reason for its cancellation, was that around the same time WB was expanding their DC output, they had mandated that every game to use the Arkham engine. Getting Superman’s flight to work in that frame would’ve been near impossible… at the time.
— James Sigfield (@Jsig212James) November 10, 2019
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